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- #air_absorbtion_hfgain Seal::Reverb
- #air_absorbtion_hfgain= Seal::Reverb
- #auto Seal::EffectSlot
- #auto Seal::Source
- #auto= Seal::EffectSlot
- #auto= Seal::Source
- #bit_depth Seal::Stream
- #bit_depth Seal::Buffer
- #buffer Seal::Source
- #buffer= Seal::Source
- #channel_count Seal::Buffer
- #channel_count Seal::Stream
- #chunk_size Seal::Source
- #chunk_size= Seal::Source
- cleanup Seal
- #close Seal::Stream
- #decay_time Seal::Reverb
- #decay_time= Seal::Reverb
- #density Seal::Reverb
- #density= Seal::Reverb
- #diffusion Seal::Reverb
- #diffusion= Seal::Reverb
- #effect Seal::EffectSlot
- #effect= Seal::EffectSlot
- #feed Seal::Source
- #frequency Seal::Buffer
- #frequency Seal::Stream
- #gain Seal::EffectSlot
- #gain Seal::Listener
- #gain Seal::Source
- #gain Seal::Reverb
- #gain= Seal::Reverb
- #gain= Seal::Listener
- #gain= Seal::Source
- #gain= Seal::EffectSlot
- #hfdecay_limited Seal::Reverb
- #hfdecay_limited= Seal::Reverb
- #hfdecay_ratio Seal::Reverb
- #hfdecay_ratio= Seal::Reverb
- #hfgain Seal::Reverb
- #hfgain= Seal::Reverb
- #initialize Seal::Buffer
- #initialize Seal::Stream
- #initialize Seal::Reverb
- #initialize Seal::EffectSlot
- #initialize Seal::Source
- #late_delay Seal::Reverb
- #late_delay= Seal::Reverb
- #late_gain Seal::Reverb
- #late_gain= Seal::Reverb
- listener Seal
- #load Seal::Buffer
- #load Seal::Reverb
- #looping Seal::Source
- #looping= Seal::Source
- #move Seal::Source
- #move Seal::Listener
- #orientation Seal::Listener
- #orientation= Seal::Listener
- #pause Seal::Source
- per_source_effect_limit Seal
- #pitch Seal::Source
- #pitch= Seal::Source
- #play Seal::Source
- #position Seal::Listener
- #position Seal::Source
- #position= Seal::Listener
- #position= Seal::Source
- #queue_size Seal::Source
- #queue_size= Seal::Source
- #reflections_delay Seal::Reverb
- #reflections_delay= Seal::Reverb
- #reflections_gain Seal::Reverb
- #reflections_gain= Seal::Reverb
- #relative Seal::Source
- #relative= Seal::Source
- #rewind Seal::Source
- #rewind Seal::Stream
- #room_rolloff_factor Seal::Reverb
- #room_rolloff_factor= Seal::Reverb
- #size Seal::Buffer
- startup Seal
- #state Seal::Source
- #stop Seal::Source
- #stream Seal::Source
- #stream= Seal::Source
- #type Seal::Source
- #update Seal::Source
- #velocity Seal::Listener
- #velocity Seal::Source
- #velocity= Seal::Source
- #velocity= Seal::Listener